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Old Mar 19, 2006, 02:51 PM // 14:51   #1
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Default Should Fame be tied to PVE characters in the 1st place instead?

As we all know, there is a lot of debates on whether the current fame now is actually worthy to show one's pvp skills beside map experience. The main reason is that many players can make certain builds that compliment FOTM well and stick with it (e.g. IWAY).

So lets say Fame is tied with a PVE character's pvp experience. That way, the players cannot change their primary character other than their secondary profession. So a rank 9 pve monk character will much more likely to be a better monk than a rank 9 monk now (who possibly gain that much fame through other means or characters).

Of course, this method will probably make Fame even more worthy/valuable and alienates those without any.

P.S. I personally feels that we are better off without any fame-related ranks. It discriminates casual players like myself.
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Old Mar 19, 2006, 03:28 PM // 15:28   #2
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I've always thought that fame should be character-based, not account-based.
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Old Mar 19, 2006, 03:42 PM // 15:42   #3
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Fame is more an indicator of expertise of the maps and tactics of Heroes Ascent, rather than an measure of capability with a single character type. Character skill is obtainable anywhere, but skill in the HoH is only from HoH... hence thats what Fame really measures

I say leave it how it is, leave PvE out of this.. (note: I'm a rank 2 PvE'er)
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Old Mar 19, 2006, 03:42 PM // 15:42   #4
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So basicly you would want to make it so we can only play one class?

no, just no.

Also, fame is for HA, not PvE.
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Old Mar 19, 2006, 03:46 PM // 15:46   #5
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Fame should be linked to a particular character as its the character that gains fame not the account. Wells thats my 2cents.
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Old Mar 19, 2006, 03:52 PM // 15:52   #6
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Avarre explained the function of Fame crystal clear indeed. I was kind of misleaded about it until now, my apologies. I rest my case.

Last edited by Nightwish; Mar 19, 2006 at 04:04 PM // 16:04..
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Old Mar 19, 2006, 04:11 PM // 16:11   #7
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Quote:
Originally Posted by jimmy_logic
Fame should be linked to a particular character as its the character that gains fame not the account. Wells thats my 2cents.
So everytime you delete your PvP character, you lose all the fame you got with it...
Let's not do that shall we?
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Old Mar 19, 2006, 05:58 PM // 17:58   #8
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what about class-based fame?... :P
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Old Mar 19, 2006, 06:17 PM // 18:17   #9
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This is all a very bad idea. While the class-based fame is better than character-based fame, it's still an aweful idea.

I can tell you right now that there's at least one person in my guild that, though he prefers to play only casters, would make a better warrior than a lot of the others (myself included) in my guild simply because he knows the maps and the overal strategies better.

That's yet another thing about PvP that sets it apart from PvE. It doesn't matter what your character has done. It matters what you the player have done. It doesn't matter how much experience your character has. It matters how much experience you the player have. Therefore, the rewards of fame and rank shouldn't be limited to your character in any way. They should be linked to you the player, ie: your account.
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Old Mar 19, 2006, 07:00 PM // 19:00   #10
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Its funny cuz ive been in a group and this guy shows his emote, hes rank 6, and a healer so im like cool we got a good healer, turns out he couldnt heal for his life and probably he Iwayed his way to rank 6 and made other characters he had no exp with
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Old Mar 19, 2006, 07:55 PM // 19:55   #11
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why not lose a pvp characters fame when its deleted, pve characters lose exp when deleted

fair's fair
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Old Mar 19, 2006, 08:01 PM // 20:01   #12
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dont like the idea and to be honest
this is a suggestion and should be
put in sardelac sanitarium
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Old Mar 19, 2006, 08:27 PM // 20:27   #13
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Quote:
Originally Posted by led-zep
why not lose a pvp characters fame when its deleted, pve characters lose exp when deleted

fair's fair
because most people have 1 pvp slot they delete 2-3 times a day. Losing fame when you delete a character is just rediculous. Like Jenosavel said, class based would be better than character based, but it is still no good.
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Old Mar 19, 2006, 09:21 PM // 21:21   #14
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Quote:
Originally Posted by Count to Potato
Its funny cuz ive been in a group and this guy shows his emote, hes rank 6, and a healer so im like cool we got a good healer, turns out he couldnt heal for his life and probably he Iwayed his way to rank 6 and made other characters he had no exp with
Omg, omg, i played with a guy and we lost so he healed two bad and its cos he is IWAYer who have know skill. He is rank 6 so rank meens nuthingg...


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Old Mar 19, 2006, 09:23 PM // 21:23   #15
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Quote:
Originally Posted by led-zep
why not lose a pvp characters fame when its deleted, pve characters lose exp when deleted

fair's fair
So basically you are saying pvpers could only ever play 4 of the 6 classes due to slot issues, assuming they wanted to keep their fame.

Also with the current system they would have to keep the same secondary that they chose to start with as well.

Yeah that sounds 'fair' and logical
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Old Mar 19, 2006, 10:14 PM // 22:14   #16
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Why do PvE'eres want Fame anyway?
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Old Mar 20, 2006, 06:06 PM // 18:06   #17
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As fame, factions and experience are conditioned by how much time have been played, they may be considered just as a standard expression of the players ability; I mean similar to having a degree (master, doctor, or whatever). Therefore, having a certain rank is indicative of a certain standard of performance, not of geniality.

In my view this is allright, but, I like the following suggestion:


Quote:
Originally Posted by ColaManiac
what about class-based fame?... :P
I concur, a profession based Fame would be interesting(also, for Factions). Else, I would like there were some basic statistics about the players performance with different professions, like: time played, deaths, experience, factions, fame per profession.

Last edited by mariano; Mar 20, 2006 at 06:52 PM // 18:52..
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